Regarding App Issues

The "Live A Hero!" development team has confirmed the following issues in the latest released version of the app and is currently investigating the causes and implementing fixes.

For completed functional improvements and bug fixes, please refer to the "Guide Page".

・In-game Effects Not Displaying Correctly in the Past Event "ライトイヤーズ・イルミネーション"

We have confirmed an issue where in-game effects are not displaying correctly in the event "ライトイヤーズ・イルミネーション," which can be played in the Past Events area.
As this issue may impact the initial gameplay experience, we plan to implement fixes sequentially in future maintenance.

・Description pop-ups for status changes and other information may be displayed unintentionally.

Regarding the description pop-ups that appear when long-tapping skills on the character detail screen or item icons on certain screens, we have confirmed an issue where the display may become distorted under specific conditions.
We have confirmed that if this issue occurs, the display returns to normal by restarting the app. We apologize for the inconvenience, but please try restarting the app if the issue occurs.
Regarding this issue, we plan to implement fixes sequentially in future maintenance.

・Certain equipment skills and passive skills may not function correctly under specific conditions.

Regarding certain equipment skills and passive skills that trigger alongside a character's skill activation and grant status changes to the user, we have confirmed an issue where they may not function correctly under specific conditions.
Regarding this issue, we plan to implement fixes sequentially in future maintenance.

・Field effects that affect enemies may not function in some cases.

Regarding certain hero skills, we have confirmed an issue where field effects that affect enemies may not correctly trigger under specific conditions.
Regarding this issue, we plan to implement fixes sequentially in future maintenance.

・When a hero who has been incapacitated under specific conditions is revived, the field effect may remain active.

Regarding certain hero skills, we have confirmed an issue where, if a hero is incapacitated while a field effect is active under specific conditions and is then revived through a continue or other means, the field effect may remain active.
Regarding this issue, we plan to implement fixes sequentially in future maintenance.

・Effects that trigger additional self-skills may not function correctly in some cases.

Regarding certain hero skills, we have confirmed an issue where effects that trigger additional self-skills may not activate correctly under specific conditions.
Regarding this issue, we plan to implement fixes sequentially in future maintenance.

・The auto-action effect of "Hunting Hound's Victory Cry" may not function correctly in some cases.

Regarding the equipment skills "Hunting Hound's Victory Cry I–VI" obtained from Sterio (Sidekick), we have confirmed an issue where the auto-action effect may not function correctly when used in a team that includes heroes with skills that perform consecutive or additional actions.
Regarding this issue, we plan to implement fixes sequentially in future maintenance.

・"Surfin Striker" Astar's Surfing Gauge may increase more than intended in some cases.

We have confirmed an issue where the "Surfing Gauge" of "Surfin Striker" Astar may increase more than intended when "Surfin Striker" Astar and "Shattering Horizons" Giansar are included in the same team.
Regarding this issue, we plan to implement fixes sequentially in future maintenance.

・The battle may not end correctly if the status screen is open upon victory.

We have confirmed an issue where, if a character's status screen is open at the moment of victory, the battle may not end correctly and the game may stop responding to player input.
Regarding this issue, we have confirmed that players can regain control by restarting the app and resuming the battle.
Regarding this issue, we plan to implement fixes sequentially in future maintenance.

・Skill descriptions when removing Upgrade Panels in the Skill Tree may differ from the actual effects.

Regarding the Skill Tree, we have confirmed an issue where the description of the "Skill Before Removal" when removing an Upgrade Panel may display content that differs from the actual effect.
We have confirmed that the descriptions for "Skill After Acquisition" and "Skill After Removal" are displayed correctly.
Regarding this issue, we plan to implement fixes sequentially in future maintenance.

・"The Unleashed" Polaris Mask and Astar's voice line "About You 2" may not be unlocked in some cases.

Regarding "The Unleashed" Polaris Mask and Astar (Hero), we have confirmed an issue where the voice line "About You 2" may not be unlocked even if the unlock conditions are met.
Regarding this issue, we plan to implement fixes sequentially in future maintenance.

・The constant effect of Sterio's skill "Victory Cry" may function differently than intended.

Regarding Sterio (Hero)'s skill "Victory Cry," we have confirmed an issue where the follow-up attack triggered by the constant effect may occur when skills other than active skills are activated under certain conditions.
Regarding this issue, we plan to implement fixes sequentially in future maintenance.

・Status changes that prevent the use of specific skills may not function correctly.

Regarding certain "status changes that prevent the use of specific skills," we have confirmed an issue where they may not function correctly.
Regarding this issue, we plan to implement fixes sequentially in future maintenance.

・"Swordman Spirit" Toshu's skill "Lion Warrior Blade Dance" animations may behave unintentionally in some cases.

Regarding "Swordman Spirit" Toshu's skill "Lion Warrior Blade Dance," we have confirmed an issue where the animation played upon use may behave differently than intended.
Regarding this issue, we plan to implement fixes sequentially in future maintenance.

・Blank pop-ups may appear when granting status changes to heroes equipped with "Acquisition Method" equippable skills.

Regarding the equippable skills "XX Acquisition Method" obtainable from technical manuals in the Office, we have confirmed an issue where pop-ups may not display correctly when granting status changes to heroes equipped with these skills. This is a display-only issue, and the effects of the status changes function normally.
Regarding this issue, we plan to implement fixes sequentially in future maintenance.

・Parameters displayed on the Team Formation screen may be incorrect.

Regarding certain characters, we have confirmed an issue where parameter values displayed on the Team Formation screen and Character Detail screen may be incorrect (displaying 1 lower than the correct value).
According to our current investigation, this phenomenon occurs only on the Team Formation and Character Detail screens; we have confirmed that all calculations during battle are performed using the correct parameters.
Regarding this issue, we plan to address it sequentially in future maintenance.

・The number of items consumed displayed when purchasing Record Cubes with Record Cube Fragments is incorrect.

Regarding the purchase of Record Cubes by consuming "Record Cube Fragments x5," we have confirmed an issue where the displayed consumption count of Record Cube Fragments is partially incorrect. Regarding this issue, we plan to address it sequentially in future maintenance.

・Scrolling behavior may become unstable when clicking the OK button on the Tutorial screen.

We have confirmed an issue on the Tutorial screen where scrolling may not function correctly after clicking the OK button. Regarding this issue, we plan to address it sequentially in future maintenance.

・The reduced time may not be displayed correctly when using Express Tickets.

We have confirmed an issue where the reduced time may not be displayed correctly when using different types of Express Tickets.
Note: Even if the reduced time is not displayed correctly, the actual time reduced will be the correct amount based on the number of Express Tickets selected.
Regarding this issue, we plan to address it sequentially in future maintenance.

・The Sales tutorial may not end correctly when performing specific actions.

We have confirmed an issue where the Sales tutorial may not end correctly when performing specific actions, potentially preventing certain operations from being performed. Regarding this issue, we plan to address it sequentially in future maintenance.

・The amount of Livos obtained may not be calculated correctly with the equippable skill "Money Monger."

We have confirmed an issue where the amount of Livos obtained may not be calculated correctly when Procy's equippable skill "Money Monger" is equipped. Regarding this issue, we plan to implement fixes sequentially in future maintenance.

・Mission progress may not update correctly when performing specific actions.

We have confirmed an issue where mission progress may not update correctly when performing specific actions. Regarding this issue, we plan to address it sequentially in future maintenance.

Regarding this issue, it may be resolved by returning to the Home screen or Title screen after the date changes (UTC+9).

・Experience points may not be distributed correctly among characters when multiple heroes perform Sales.

We have confirmed an issue where the experience points distributed to characters after completing Sales may not be distributed correctly when multiple heroes are assigned.
Regarding this issue, we are currently investigating and implementing fixes. We appreciate your patience as we work to resolve this.

・Characters may remain on the screen during scenario segments.

Regarding scenario segments, we have confirmed an issue where displayed characters may remain on the screen in Main Quest Chapter 1 Episode 7 and others. Regarding this issue, we are currently investigating and implementing fixes. We appreciate your patience as we work to resolve this.

・Actions within a turn may not be performed correctly.

We have confirmed an issue where characters may not act according to the timeline when re-entering a quest battle after retiring.

Regarding this issue, we plan to implement fixes sequentially in future maintenance.

Functional Improvements Under Investigation

・Regarding the Sales tutorial.

When the App is closed during the Sales tutorial, some parts of the tutorial may become difficult to understand depending on where the session resumes. Therefore, we plan to implement improvements to this tutorial.

・Regarding the description of Huckle's equippable skill.

As some parts of Huckle's equippable skill description are difficult to understand, we plan to implement improvements. (There will be no changes to the effect of the equippable skill itself.)