[Updated: September 17, 2026] Skill Tree Upgrade Feature

Skill Trees Ugrade Round 8

As of September 17, 2026, the following Heroes now have Skill Trees!
Please see here for details regarding the upgrades and other updates!

Eligible Heroes for Skill Tree Upgrade Vol. 8

Skill Tree Acquisition Commemorative Ether Search

In conjunction with the implementation of Skill Trees Upgrade Round 8, we will be holding an Ether Search featuring a pick-up for the characters receiving skill tree additions this time.

■ Event Period (UTC+9)
September 17, 2026 (Thu) 8:00pm - October 8, 2026 (Thu) 2:00pm (tentative)

* Notes
The Skill Tree Acquisition Commemorative Ether Search's Point Contracts will close down when the Ether Search does. Exchanges in progress when the gacha ends may fail, so try to complete them sooner rather than later.

Featured Characters

*Please note that limited-time Hero and Sidekick cards will not be added to the standard Ether Search after this Ether Search ends.

Hero Tryout Now Available!

For the two Heroes who received"Skill Tree Boost," Tryout Quests where you can experience them in their fully upgraded state are now available for a limited time!
You can earn "Ether Crystalx1!
Via the home screen banner, or under "Special Quests," you can access these quests, so be sure to check them out!"

■Available Period
September 17, 2026 (Thu) 8:00pm - October 8, 2026 (Thu) 2:00pm (tentative)

Maintenance Announcement

In conjunction with the "Skill Tree Upgrade Round 8", maintenance will be conducted according to the schedule below.

■ Maintenance Schedule(UTC+9)
September 17, 2026 (Thu) at 2:00pm to 8:00pm (tentative)

Attention: Before maintenance starts, please complete your quest or battles, as you may be unable to resume these after maintenance is complete.


Introducing Skill Trees

Basics

Starting with version 2.8.0, certain heroes have gained the "Skill Tree feature."
When these Heroes are Bloomed, you will be able to complete their Skill Tree Quests. This improves one of their skills and unlocks their "Skill Tree Boost."
「Skill Tree Boost" to make their skills even stronger!

Starting January 29, the following Heroes will gain Skill Trees.

Skill Trees Round 8

Skill Tree Round 7

Skill Tree Round 6

Skill Tree Round 5

Skill Tree Round 4

Skill Tree Round 3

Skill Tree Round 2

Skill Tree Round 1

Heroes not appearing on this list will be receiving Skill Trees at a later date.

Using Skill Tree Boosts

Beat the Skill Tree Quest

To unlock a Hero's Skill Tree, you first need to "Bloom" them and complete their Skill Tree Quest. Once the quest is complete, one of their skills will be improved and their "Skill Tree Quests" will be unlocked.
You can access the Skill Tree or its quest by selecting "Skill Tree Boost."

You can access the Skill Tree or its quest by selecting "Skill Tree Boost" from the Training menu.
Only Heroes that have gained Skill Trees and been Bloomed may be selected to challenge Skill Tree Quests.
Details on which skill improvement you will gain from clearing a Skill Tree Quest are available before you challenge it.
During a Skill Tree Quest, you must include the relevant character in your formation. You may use any other Heroes or Sidekicks you like.

Going Down the Skill Tree

After clearing a character's Skill Tree Quest, you will be able to access their "Skill Tree Boost."
There you can acquire Skill Panels that will upgrade the Hero's individual skills.
Each Hero requires different items to acquire Skill Panels.*The amount of items you need depends on the amount of Skill Panels you have unlocked.

As you use items and acquire Skill Panels, the number of "unlocked panels" will continue to increase.
Regardless if Skill Panels are later removed.
The total number of Skill Panels you are able to acquire is limited to the number you have unlocked.

*
Powerstones required to unlock Skill Panels can either be bought at the store or acquired from Livos/Rank Up Item Quests found under Training/Growth Quests.
If you don't have enough livos to buy them at the store,you can gain more from quests or Sales!

Filling out a character's Skill Tree can greatly improve their skills!

For each skill, Skill Panels can be acquired in order starting from the top.
Skill Panels with two branches allow you to acquire panels on both sides.
You can acquire a new panel by acquiring all of the Skill Panels above it.
You are able to remove Skill Panels you have acquired. Removing a panel enables you to acquire another available panel without using more items.

Skill Tree Round 1

Characters

"Drunken Tiger" Ryekie

■Skill Tree Quest Boost

Skill NameUpgrade upon Quest ClearVP Costs
Discharge Banquet+Give 1 Ally ATK Up and SPD Up for 1 action.
[Passive] When alive, allies gain 20% ATK while buffed with SPD Up. This effect does not stack.
2500

Skill Tree Details

The effects are cumulative with each step.

Kouki

■Skill Tree Quest Boost

Skill NameUpgrade upon Quest ClearVP Costs
Charm Chance+Deal 60% damage to 1 enemy with a 40% chance to give ATK Down for 1 action.Gain 1500 VP.
[Passive] While alive, reduce damage all allies take depending on VP. This effect does not stack.
0

Skill Tree Details

The effects are cumulative with each step.

Gammei

■Skill Tree Quest Boost

Skill NameUpgrade upon Quest ClearVP Costs
Toward the Star+Deal 80% damage to all enemies and give SPD Down for 1 action.9000

Skill Tree Details

The effects are cumulative with each step.

Rakta

■Skill Tree Quest Boost

Skill NameUpgrade upon Quest ClearVP Costs
Greatest Operation++Give 1 ally Awakened for 2 actions. Remove 2 debuffs.If target is debuffed, heal them for 50% of Base ATK.10000

Skill Tree Details

The effects are cumulative with each step.


Skill Tree Round 2

Characters

Polaris Mask

■Skill Tree Quest Boost

Skill NameUpgrade upon Quest ClearVP Costs
Shining Star Backbreaker+Deal 60% damage to 1 enemy and gain 3000 VP. [Passive] When an enemy takes damage from own attack, gain 500 VP.0

Skill Tree Details

*Joyful Cheer: ATK+10%. A status that is neither a buff nor a debuff. Effect is removed after turns pass.

Gaius

■Skill Tree Quest Boost

Skill NameUpgrade upon Quest ClearVP Costs
Water Arrow+Deal 80% damage to 1 enemy. [Passive] When not debuffed, gain +20% ATK.0

Skill Tree Details

"The Riptide" Andrew

■Skill Tree Quest Boost

Skill NameUpgrade upon Quest ClearVP Costs
Torrent Knuckle+Deal 70% damage to 1 enemy.plus 10% more for each Iron Fist on self.With a 40% chance to gain 1 stack of DEF Up. [Passive] Gain 1 Steel Fist when gaining DEF Up, up to a maximum of 3.0

Skill Tree Details

*Steel Fist: A status that is neither a buff nor a debuff.


Skill Tree Round 3

Characters

Akashi

■Skill Tree Quest Boost

Skill NameUpgrade upon Quest ClearVP Costs
Flaming Pitch+Deal 70% damage to 1 enemy. [Passive] At start of battle, gain Fighting Spirit. When damaging enemy with own attack, gain 1 Fighting Spirit.0

Skill Tree Details

Gain +2.5% ATK for each Charge. Charges increase when conditions are met, up to a max of 20. A status that is neither a buff nor a debuff.

*Use "Ballplayer's Will+" after improving it in the Skill Tree and part of its animation will change.

Huckle

■Skill Tree Quest Boost

Skill NameUpgrade upon Quest ClearVP Costs
Sonic Boom Penetration+Deal 150% damage to 1 enemy. If self has 130 or higher SPD,act again. Cannot use Sidekick Skill on second action.7000

Skill Tree Details

*Continuous Jump: Gain +1 SPD for each Charge to a maximum of 50 Charges. Charges increase by +1 when SPD Up is gained. A status that is neither a buff nor a debuff.

Gomeisa

■Skill Tree Quest Boost

Skill NameUpgrade upon Quest ClearVP Costs
Dance of the Sun+Give 1 ally Sunlight for 1 action.Gain 7000 VP.2000

Skill Tree Details

*Sunlight : ATK+20%. A status that is neither a buff nor a debuff.

*Fresh Spring: When exposed, remove this effect and heal for 10% of the buffing hero's Base ATK. (Up to 50% through Skill Tree Boost)

"The Adventurer" Marfik

■Skill Tree Quest Boost

Skill NameUpgrade upon Quest ClearVP Costs
History Hunting+Deal 60% damage to 1 enemy and gain 3000 VP. [Passive] At start of battle and start of action, give 5 Counts of Excavation to all enemies without it.0

Skill Tree Details

*Excavation: Count falls by 1 at damage is taken. When count hits 0, gain 1 stack of DEF Down+.


Skill Tree Round 4

Characters

"Active Agent" Kyoichi

■Skill Tree Quest Boost

Skill NameUpgrade upon Quest ClearVP Costs
Ambush Orders+Deal 70% damage to 1 enemy. If self is under the effects of Cover-Up, deal 100% damage instead. [Passive] If target is debuffed, deal +10% damage.0

Skill Tree Details

*Spy Tag: After receiving damage from a character other than the one who applied Spy Tag, the character that applied Spy Tag chain-attacks with Skill 1. Neither buff nor debuff. A status that is neither a buff nor a debuff.
When applying Spy Tag, if it has already been applied to another character, the previous Spy Tag will be removed.

Shoen

■Skill Tree Quest Boost

Skill NameUpgrade upon Quest ClearVP Costs
Brushstrokes: Strike+Deal 60% damage to 1 enemy. 50% chance to give ATK Down for 1 action. [Passive] While alive, allies gain -4% VP Cost for each buff they have to a maximum of 20%. This effect does not stack.0

Skill Tree Details

*Counterattack: Counterattack with own Skill 1 after taking damage. Removed after taking damage.


Skill Tree Round 5

Characters

"Dynamic Rescue" Victom

■Skill Tree Quest Boost

Skill NameUpgrade upon Quest ClearVP Costs
Technical Riding+Give 1 ally Athleticism for 2 actionsand gain 9000 VP. [Passive] While alive, allies' ATK increases based on VP before skill activation, to a maximum of +50% at 100000 VP. Does not stack with similar effects.3000

Skill Tree Details

*Upon boosting "Technical Riding+" and unlocking the first panel, a gauge indicating the current ATK boost effect will be displayed for "Dynamic Rescue" Victom.

Marfik

■Skill Tree Quest Boost

Skill NameUpgrade upon Quest ClearVP Costs
Survivor Soul++Give 1 ally Barrier for 3 actions.Remove all buffs from self. Gain Provoke for 3 turns.4000

Skill Tree Details

Ryekie

■Skill Tree Quest Boost

Skill NameUpgrade upon Quest ClearVP Costs
Gigavolt Breaker++Deal 90% damage to all enemies plus extra damage based on SPD difference with target, reaching a maximum of 180% damage at a SPD difference of 50. (When under the effects of SPD Up, based on SPD difference with target, reaching maximum damage at a speed difference of 25.)18000

Skill Tree Details


Skill Tree Round 6

Characters

Suhail

■Skill Tree Quest Boost

Skill NameUpgrade upon Quest ClearVP Costs
Giant Impact+Deal 70% damage to all enemies with a 75% chance to give Poison for 1 turn.

[Passive Effect]
While alive, enemies with continuous damage on them take +20% damage.
This effect does not stack.
5000

Skill Tree Details

Borealis

■Skill Tree Quest Boost

Skill NameUpgrade upon Quest ClearVP Costs
In Chant++Deal 60% damage to 1 enemy and gain 3000 VP.

[Passive Effect]
Each time an ally gains 5000 VP, gain +1 Reverberation Gauge.
When Reverberation Gauge is at max, this skill becomes Ternio Cantum* during own action*.
0

*Ternio Cantum: Deal 60% damage to 1 enemy. After attacking, two other allies with the highest and second highest ATK chain-attack. Set own Reverberation Gauge to 0.

Skill Tree Details


Skill Tree Round 7

Characters

"The Chaser" Alchiba

■Skill Tree Quest Boost

Skill NameUpgrade upon Quest ClearVP Costs
Bullet of Judgment+Deal 20% damage to 1 enemy 2~4 times. Hits after the first add an additional Combo Count. Chance to hit more times increases with effects that boost skill activation rate.

[Passive Effect]
When a skill that increases Combo Count activates, add an additional +1. This effect does not stack.

Each time allies use 20000 VP, self gains Bullets +1 to a maximum of 3.
Before own action, consumes all Bullets to deal 40% damage to random enemies among all enemies + Combo +1 for each Bullet consumed.After the effect is activated, continue acting.
4000

Skill Tree Details

"Cool Gunfighter" Barrel

■Skill Tree Quest Boost

Skill NameUpgrade upon Quest ClearVP Costs
BANG BANG BANG!+Deal 100% damage to all enemies + Plus extra damage based on gauge.(Damage increases by 20% for each gauge point, up to a maximum of 220%.)
If the gauge is at 4 or higher when the skill is activated, the gauge will decrease to 3.
Gain an extra +1 gauge charge after skill activation.
13000

Skill Tree Details


Skill Trees Round 8

Characters

"Swift Knuckle" Procy

■Skill Tree Quest Boost

Skill NameUpgrade upon Quest ClearVP Costs
Juvenile Gumption+Deal 70% damage to 1 enemy.
Heal self for 30% of Base ATK.

[Passive Effect]
When dealing damage with own skill, gain Ambition for 1, up to a maximum of 10.
Gain +1 Gauge whenever an ally attacks an enemy with an active skill, up to a maximum of 5.
When Gauge reaches maximum, consume all Gauge to gain Ambition for 1.
0

Skill Tree Details

"Holy Frost" Gomeisa

■Skill Tree Quest Boost

Skill NameUpgrade upon Quest ClearVP Costs
Dance that Brings Peace+Gain Debuff Resistance +100 for 1 turn.
Give Shield to all other allies for 1 turn.
After activating this skill, this skill changes to "Dance of Calming(バイレクェ・トラエカルマ)*" for 3 turns.

[Passive Effect]
Gain +5 Gauge at start of battle, up to a maximum of 10.
When given a buff by an ally's active skill, gain +2 Gauge.
When Gauge reaches maximum, consume all Gauge to gain Provoke for 1 turn. (If Provoke is already active, extend duration of Provoke by 1 turn, to a maximum of 3 turns.)

Heal for 100% of Base ATK and remove 2 debuffs.
10000

*Dance of Calming(バイレクェ・トラエカルマ) [VP Cost: 7000]
 Gain Debuff Resistance +100 for 1 turn.
 Grants all allies except self DEF UP for 1 stack.

Skill Tree Details